10 REM *** A SIMPLE SPRITE *** 20 : 30 REM *** SET UP SCREEN FEEDBACK *** 40 : 50 PRINT"[147]THINKING!!"; 60 : 70 REM *** LOAD SPRITE DATA *** 80 : 90 FOR N = 896 TO 958 100 READ SP 110 POKE N,SP 120 NEXT N 130 : 140 REM *** SET UP SPRITE CONTROLS *** 150 : 160 PRINT"[147]" : REM CLEAR SCREEN 170 POKE 2040,14 : REM POINT TO DATA 180 VIC=53248 : REM GRAPHICS CHIP 190 POKE VIC,170 : REM HORIZONTAL POS 200 POKE VIC+1,120: REM VERTICAL POS 210 POKE VIC+39,5 : REM COLOR IT GREEN 220 POKE VIC+21,1 : REM SPRITE #0 ON 230 : 240 REM ** WAIT FOR KEY PRESS TO END ** 250 : 260 GET KP$ 270 IF KP$="" THEN 260 280 : 290 REM *** RESET SPRITE CONTROLS *** 300 : 310 POKE VIC+21,0 :REM REVERSE THE 320 POKE VIC+39,0 :REM ORDER USED TO 330 POKE VIC+1,0 :REM SET THE SPRITE 340 POKE VIC,0 :REM CONTROLS 350 : 360 END 400 DATA 0, 60, 0, 0, 36, 0 410 DATA 0, 102, 24, 0, 102, 56 420 DATA 0, 36, 56, 0, 60, 16 430 DATA 0, 24, 16, 0, 24, 16 440 DATA 15, 255, 240, 8, 126, 0 450 DATA 8, 126, 0, 8, 24, 0 460 DATA 28, 24, 0, 28, 24, 0 470 DATA 24, 60, 0, 0, 60, 0 480 DATA 0, 36, 0, 0, 36, 0 490 DATA 0, 36, 0, 3, 231, 192 500 DATA 3, 231, 192